Revenge of Left Shark is an interactive rhythm and dance game. In other words, DDR with your hands. The game uses computer vision to place the player on the beach, supply visual cues and provide real-time scoring information.
Here is the game being demo’d at ITP’s 2018 Spring Show by one of my heroes: Dan Shiffman
700+ lines of code later, a simple game has been fully created from what was once a tiny idea.
This project was made in collaboration with Gabriel Brasil. GitHub Repo here.
Continue reading Revenge of Left Shark
Spring and summer are around the corner! To celebrate, I made a pixel manipulation tool for chromakeying in certain colors.
Code can be found here. Music: California Girls by Katy Perry. Continue reading Beachball Chromakeying
Experimenting with moiré patterns, light and color in processing. Based on code from OpenProcessing. Full code here.
Experimenting with moiré patterns, light and color in processing. Based on code from OpenProcessing. Full code here and below.
Continue reading Moiré patterns – rainbow sphere
Over the past few weeks I have been working on my first ‘patch’ – an interface for controlling an audio-visual performance. Here is a still-shot of something made by the patch:
A patch runs in program called Max – also known as Max/MSP/Jitter. It is my first use of a new tool to link sight and sound, as I have done with p5, processing, and animation in the past.
UPDATE: I performed using this patcher
Continue reading I’m a VJ now
The last time I used processing was many moons ago. Since then it has been all p5 and arduino…until now! Processing’s updated 3.0 version is roaring on my computer. Here is one of my first new creations:
Continue reading Special Snowflake
A photo I took many years ago turned into a pixelized version. Squint your eyes to enhance the likeness.
Continue reading Lane 7
Initiation of the blog category of pixel art.