Sure, playing video games is fun, but what if we could have even more fun with it?Continue reading Smosh Ultimate
Note: This post expands on the process of design & creation of my thesis project. Further technical details can be found here.
I knew I wanted to make a text adventure game from the very beginning. Below is the first iteration of my idea.
⏩ Fast forward four months and…Continue reading Building NCP – Concept & Design
North Central Positroinics (NCP) is a sprawling online text-adventure game.
This game is set an post-apocalyptic world dominated by an authoritarian collective called North Central Positronics.Continue reading Thesis Project – North Central Positronics
Note: Until completion, my thesis project documentation is mostly contained within NYU networks. This post is designed to provide some current project information to family, peers, and resources outside of the NYU community.
Last updated: April 16 2019
Since starting my thesis project earlier this year, I have completed a Beta of the project (a game) which you can play here:
Give it a try! A single play-through takes ~5 minutes.Continue reading Thesis Project Update
I did this based on interest in how my eyes move around the game’s UI, and to see when my pupils dilate/retract during the game.Continue reading Pupil Tracking with Rocket League
In class we discussed the state of “flow” – a dance between conscious and unconscious activity.
I want to explore how our use of tech peripherals as an extension of our bodies works into this flow.
Fluto is a life-size colossal wind instrument. With Fluto, you can conduct an audio-visual symphony with others through your mobile device.